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About this plugin

VM 3DCloner is a professional-grade 3D model cloner built for live visual performance. Load any OBJ or GLB, pick a distribution pattern, and the plugin hardware-instances your mesh into hundreds of clones arranged as helixes, 3D grids, fibonacci spheres, rings, 2D spirals or random fields — all with radial/mirror symmetry on top. Distribution (6 patterns) Helix · 3D Grid · Fibonacci Sphere · Ring · 2D Spiral · Random — each controlled by Spread, Aspect and Twist for infinite variation. Motion Global spin, per-instance spin, orbit wobble, scale pulse and scale jitter — dial in the exact level of chaos you want. Distortion (8 modes) Wave · Twist · Bend · Noise Displace · Shatter Explode · Ripple · Melt — including a true fragment shatter that breaks the mesh into chunks that fly outward with tumble and gravity for cinematic destruction moments. Point Cloud mode Switch instantly from solid mesh to per-vertex point cloud. Each point becomes its own tinted particle, perfect for dust storms, galaxies or dissolve transitions. Works with every pattern, distortion and trail mode. Look Four color modes (Solid, Index Gradient, Depth Gradient, Spectrum), rim lighting, metallic spec, base and accent colors with auto-gradient across clones. Camera Zoom, tilt, pan, height and animated shake — move around your composition without touching Resolume transforms. Multi-pass trails Feedback buffer with decay, outward expansion, turbulence noise, radial glow, chromatic aberration and star-burst streaks. Turn your cloner into a spatial light show. Technical Built on FFGL 2.x. GPU instancing via glDrawArraysInstanced — up to 256 clones × radial × mirror with negligible CPU cost. Native DLL, compatible with Resolume Arena 7+

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